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🇨🇦
AGCO
S 4.08 |
Approval or certification of games and systems
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All games and RNG systems must be Registrar-approved or certified by an independent testing lab prior to provision. |
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🇨🇦
AGLC
AGLC 4.3.12 |
Where there are suspected game or system faults that may impact game integrity or fairness including the integ…
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Where there are suspected game or system faults that may impact game integrity or fairness including the integrity or fairness of Sport and Event Betting (e.g., influencing a player’s chances of winning or the return t… |
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🇩🇰
DGA
SCP.01.00 |
Random Number Generator (RNG) requirements
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Random Number Generators used for casino games must be independently certified to the DGA's statistical and security requirements before go-live. From 2026, recertification is triggered by changes affecting compliance ra… |
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🇪🇸
DGOJ
Resolución DGOJ RNG art. 3 |
Random number generator certification
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The RNG used for every game must be certified for statistical randomness, unpredictability, non-regeneration and tamper-resistance, with results published at least annually and available on request. |
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GGL
Cert |
Every German game build must be lab-certified
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Virtual slots and online poker builds intended for the German market must be certified by an accredited testing laboratory (such as GLI, iTech Labs or BMM) before launch. The certification demonstrates compliance with th… |
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🇲🇹
MGA
PPD 22 |
Minimum 85% RTP for online repetitive RNG games
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An online B2C licensee offering games that use repetitively generated random selection must pay out on average at least eighty-five per cent (85%) of money wagered (or any higher percentage set by licence condition). The… |
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🇺🇸
MGCB
R TS-RNG |
RNG certification and periodic re-test
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Every RNG used in Michigan must be certified by an MGCB-approved independent test laboratory and re-tested at intervals the Board prescribes. The RNG must meet the statistical randomness thresholds specified in the Techn… |
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🇺🇸
NJ DGE
§ 69O-1.5(j)-(r) |
Game fairness, play rules, and disconnect handling
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Before and during play, patrons must be able to see game identification, play/payout rules (not reliant on sound), and all fees/rake/vigorish. Game play must begin only on an affirmative wager (no auto play without appro… |
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🇺🇸
OCCC
OAC 6.1 |
Independent Testing Laboratory Certification of Systems
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Sports gaming equipment and systems, including wagering engines, account platforms, and geolocation subsystems, shall be tested and certified by an independent testing laboratory holding current Commission certification… |
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🇺🇸
PA PGCB
58 Pa. Code § 812.2 |
Independent laboratory testing required
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Interactive gaming systems, random number generators, and every individual game must be tested by a PGCB-approved independent testing laboratory before deployment, with reports filed with the Board. |
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🇸🇪
SGA
SIFS 2022:3 Ch 13 §1 |
Statistical test battery
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A random number generator used in a licensed gambling system must pass an accepted statistical test battery, including chi-squared, NIST and DIEHARD tests, with documented results available to the authority. |
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🇬🇧
UKGC LCCP
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No standard directly indexed
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🇬🇧
UKGC RTS
RTS RTS 7A |
Acceptably random RNG
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Random number generation and game results must be acceptably random. Adaptive behaviour (a compensated game) is not permitted. External-event lotteries must use outcomes that are unpredictable and externally verifiable. |
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