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🇨🇦
AGCO
S 4.08 |
Approval or certification of games and systems
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All games and RNG systems must be Registrar-approved or certified by an independent testing lab prior to provision. |
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🇨🇦
AGLC
AGLC 4.3.12 |
Where there are suspected game or system faults that may impact game integrity or fairness including the integ…
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Where there are suspected game or system faults that may impact game integrity or fairness including the integrity or fairness of Sport and Event Betting (e.g., influencing a player’s chances of winning or the return t… |
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🇨🇴
Coljuegos
Coljuegos — certified random-number generator |
RNG with independent-laboratory certification
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All games whose outcome depends on a random-number generator must use an RNG certified by a Coljuegos-accredited laboratory. The certification must address statistical randomness, unpredictability, non-repeatability and… |
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🇩🇰
DGA
SCP.01.00 |
Random Number Generator (RNG) requirements
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Random Number Generators used for casino games must be independently certified to the DGA's statistical and security requirements before go-live. From 2026, recertification is triggered by changes affecting compliance ra… |
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🇪🇸
DGOJ
Resolución DGOJ RNG art. 3 |
Random number generator certification
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The RNG used for every game must be certified for statistical randomness, unpredictability, non-regeneration and tamper-resistance, with results published at least annually and available on request. |
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🇳🇿
DIA
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No standard directly indexed
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— |
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🇨🇼
GCB
RNG certification |
Certified random number generator for every game of chance
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Every game of chance offered under a LOK B2C licence must use a random number generator certified by an accredited testing laboratory. Certification covers statistical randomness, unpredictability and resistance to manip… |
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🇩🇪
GGL
Cert |
Every German game build must be lab-certified
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Virtual slots and online poker builds intended for the German market must be certified by an accredited testing laboratory (such as GLI, iTech Labs or BMM) before launch. The certification demonstrates compliance with th… |
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🇲🇹
MGA
PPD 22 |
Minimum 85% RTP for online repetitive RNG games
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An online B2C licensee offering games that use repetitively generated random selection must pay out on average at least eighty-five per cent (85%) of money wagered (or any higher percentage set by licence condition). The… |
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🇺🇸
MGCB
R TS-RNG |
RNG certification and periodic re-test
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Every RNG used in Michigan must be certified by an MGCB-approved independent test laboratory and re-tested at intervals the Board prescribes. The RNG must meet the statistical randomness thresholds specified in the Techn… |
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🇵🇪
MINCETUR
Ley 31557 art. 14 — GNA |
Random number generator and RTP integrity
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The technical standards require games of chance to operate on a certified Generador de Números Aleatorios (GNA) whose output is statistically indistinguishable from random. Return-to-player percentages must be declared,… |
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🇺🇸
NJ DGE
§ 69O-1.5(j)-(r) |
Game fairness, play rules, and disconnect handling
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Before and during play, patrons must be able to see game identification, play/payout rules (not reliant on sound), and all fees/rake/vigorish. Game play must begin only on an affirmative wager (no auto play without appro… |
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🇺🇸
OCCC
OAC 6.1 |
Independent Testing Laboratory Certification of Systems
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Sports gaming equipment and systems, including wagering engines, account platforms, and geolocation subsystems, shall be tested and certified by an independent testing laboratory holding current Commission certification… |
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🇺🇸
PA PGCB
58 Pa. Code § 812.2 |
Independent laboratory testing required
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Interactive gaming systems, random number generators, and every individual game must be tested by a PGCB-approved independent testing laboratory before deployment, with reports filed with the Board. |
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🇵🇭
PAGCOR
PAGCOR Tech Standard 2.4 |
RNG certification and statistical tests
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Every random number generator used to determine game outcomes for Philippine players must be certified by a PAGCOR-recognised testing lab against a defined battery of statistical tests including chi-squared, serial corre… |
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🇲🇽
SEGOB
RLFJS art. 65 |
RNG and game-software certification
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Article 65 obliges permit holders to use only games whose software, hardware and random-number generators have been certified to standards accepted by the DGJS. Certification must precede any commercial launch. |
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🇸🇪
SGA
SIFS 2022:3 Ch 13 §1 |
Statistical test battery
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A random number generator used in a licensed gambling system must pass an accepted statistical test battery, including chi-squared, NIST and DIEHARD tests, with documented results available to the authority. |
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🇧🇷
SPA/MF
Portaria SPA/MF 1.207/2024 art. 11 |
RNG independence from past results
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An RNG must not adjust its theoretical RTP based on prior payouts. Outcome generation must be statistically independent of the player, the time of day and the session history. |
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🇬🇧
UKGC LCCP
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No standard directly indexed
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— |
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🇬🇧
UKGC RTS
RTS RTS 7A |
Acceptably random RNG
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Random number generation and game results must be acceptably random. Adaptive behaviour (a compensated game) is not permitted. External-event lotteries must use outcomes that are unpredictable and externally verifiable. |
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