A searchable, filterable index of the MGA’s two pillar directives for remote B2C licensees, the Player Protection Directive (Directive 2 of 2018) and the Gaming Authorisations and Compliance Directive (Directive 3 of 2018). Standards are grouped thematically, tagged editorially for player-protection weight, and deep-linkable.
Licence structure, fit-and-proper key persons, and the eight approved key function roles that every B2C remote licensee must staff.
5 standards5 player-flagged
100%
player-flagged
Key Persons & Certificate of Approval 5
GACD 4
Certificate of approval requirement
Player Rights
Key functions may only be provided by natural persons, each holding a certificate of approval issued by the Authority. A person lacking the certificate may exercise a key function only on a temporary basis (max one calendar month, renewable with MGA approval) where extenuating circumstances prevent the approved holder from acting; the Authority must be notified within 24 hours.
Requirements
Key function providers must be natural persons.
Certificates are valid for three (3) years unless surrendered or revoked, and renewals must be filed no less than sixty (60) days before expiry.
Temporary exercise without the certificate must be notified to the MGA within 24 hours and cannot exceed one calendar month without renewal.
Key persons are not required to be employees of the licensee, but must have full knowledge, understanding, and access to the licensee’s practices, procedures, and systems.
GACD 5
Notification timelines for key function appointments
Player Rights
At application stage the licensee notifies the MGA of the CEO, Compliance Officer, and (where applicable) the MLRO. The remaining key function holders must be notified within six (6) months of the licence being issued. When a key person resigns or is dismissed, the MGA must be notified within three (3) working days, and the replacement within fifteen (15) working days.
Requirements
CEO, Compliance Officer and MLRO notified at application stage.
Remaining key functions notified within six months of licence grant.
Resignation/dismissal notified within three (3) working days; replacement within fifteen (15).
GACD 6(1)
Eight key functions for remote B2C licensees
Player Rights
Remote B2C licensees must appoint key persons responsible for: (a) chief executive role; (b) day-to-day gaming operations, including finance, payments and anti-fraud; (c) compliance with all MGA obligations, including responsible gaming, player support, marketing, and sports integrity where applicable; (d) legal affairs, including dispute resolution; (e) data protection and privacy; (f) the prevention of money laundering and terrorist financing; (g) technological affairs, including back-end, control systems and network security; and (h) internal audit.
Compliance (RG, player support, marketing, sports integrity).
Legal affairs and dispute resolution.
Data protection and privacy.
MLRO / AML-CFT prevention.
Chief Technology Officer scope (back-end, control systems, network/information security).
Internal audit.
The October 2021 amendments reduced the number of key-function roles from 15 to 8 by merging overlapping roles (COO absorbs finance/fraud/risk; Compliance absorbs player support, CMO and RG Officer; CTO absorbs CISO).
GACD 12
Key person self-reporting obligations
Player Rights
A key person must notify the Authority within three (3) working days of any circumstance that may render them not fit and proper (including conviction of any offence punishable by imprisonment above one year), any circumstance affecting a licensee for which they act, their own resignation or dismissal, and any other matter the key person believes the Authority should be aware of.
Requirements
Conviction of an offence punishable by imprisonment exceeding one year.
Any material circumstance affecting the licensee that relates to the key function.
Resignation, dismissal, or any circumstance rendering the key person unfit.
KP-Policy
Continuous Professional Development (CPD) hours
Player Rights
Per the MGA Policy on Eligibility and Ongoing Competency Criteria for Key Persons, key persons must complete minimum annual CPD hours: 5 hours for the CEO key function and 10 hours for Key Operations, Key Compliance, Key Legal, Key Privacy, MLRO, CTO and Internal Audit.
Requirements
CEO: 5 CPD hours/year.
All other key functions: 10 CPD hours/year.
Evidence of CPD must be retained and presented to the MGA on request.
T2
Theme T2
Technical Setup & Essential Components
Hosting jurisdiction, essential-component inventory, change control, and real-time regulatory mirroring of gaming systems.
4 standards4 player-flagged
100%
player-flagged
Key Technical Setup 3
GACD 16(1)
Key technical setup documentation
Game Design
The licensee must at all times maintain up-to-date documentation of its key technical setup, including hardware (make/model/location), virtual machines (identifiers/location), network connections, firewall/router specifications, and all installed applications with specifications.
Requirements
Hardware inventory with make, model and hosting location.
Virtual-machine inventory with identifiers and hosting location.
Network connections, firewall and router specifications.
Installed applications and their specifications.
GACD 16(2)-(6)
Change control for technical setup
Game Design
Changes to the key technical setup must be notified to the MGA. Changes to essential components require prior written approval; only in case of urgency may a change be made first and notified within 72 hours. Audit logs of any changes must be retained for not less than two (2) years.
Requirements
Non-essential setup changes: notify the MGA.
Essential-component changes: prior written MGA approval required.
Urgent changes: make only strictly necessary changes, notify within 72 hours, final decision on whether change was warranted rests with the MGA.
Change-audit logs retained for at least two (2) years.
GACD 17
Hosting jurisdiction and mirror server
Game Design
The key technical setup must be located in Malta or another EU / EEA Member State, unless the MGA on a case-by-case basis authorises another location offering equivalent safeguards. Hardware must reside in premises adhering to a high level of information security. The licensee must maintain a live or real-time mirror server for essential regulatory data, accessible to the Authority at all times including by physical access where applicable.
Requirements
Key technical setup located in Malta or EU/EEA (or MGA-approved equivalent).
Hosting premises must conform to the latest industry security standards.
Live or real-time mirror of essential regulatory data accessible to the MGA.
Essential Components & Risk 1
GACD 18 + Sch.1
Essential-component risk assessment
Game Design
Essential components include RNG hosts, jackpot hosts, game hosts, gaming/player/financial databases, the control system, and any other component the MGA deems critical. Licensees must file a risk assessment addressing loss of governance, inadequate maintenance, cloud-data leakage, insecure storage, data-erasure failures, unauthorised data access, unreliable APIs/isolation failure, and denial of service. The assessment must be continuously updated.
Requirements
Components hosting RNGs, jackpots, games.
Gaming, player and financial databases.
Control system and any other MGA-deemed critical component.
Risk assessment covers loss of governance, maintenance, cloud leakage, insecure storage, erasure failures, unauthorised access, API/isolation failure, DDoS.
T3
Theme T3
Games & Gaming Verticals
RNG/game-engine certification, new-vertical approvals, and the conditions under which a game may be added, updated, or withdrawn.
2 standards2 player-flagged
100%
player-flagged
Adding, Updating and Removing Games 2
GACD 19
Adding games, prior approval triggers
Game DesignPlayer Rights
A B2C licensee adding a game to an already-approved vertical using an already-approved RNG and game engine must notify the MGA within five (5) days (notification not required where the game is sourced from a pre-existing authorised game provider relationship). A new RNG, new game engine, or a new gaming vertical requires prior written MGA approval and payment of the administrative fee.
Requirements
Already-approved RNG + engine + vertical: notify within 5 days.
New RNG or new game engine: prior written MGA approval.
New gaming vertical: prior written MGA approval + administrative fee.
GACD 23-24
Certification and critical-element changes
Game DesignPlayer Rights
Approval applications must include documents and certification as required by the MGA. The Authority may require an audit for a new vertical, or certification for a new RNG/engine. Updating or changing critical elements of a game (including the RNG or any part of the game engine) requires prior MGA approval and may include re-certification.
Requirements
New RNG or engine may trigger mandatory testing-lab certification.
Critical-element updates require prior MGA approval and potential re-certification.
Administrative fee and filing forms apply.
T4
Theme T4
Outsourcing & Material Supplies
Responsibility for third-party service providers, B2B-licence perimeter, and mandatory clauses in outsourcing contracts.
2 standards2 player-flagged
100%
player-flagged
Outsourcing of Gaming Supplies 2
GACD 26-27
Responsibility for outsourced activities
Affiliate RulesPlayer Rights
A licensee takes responsibility for third parties to whom it outsources any aspect of its licensed activities. A critical gaming supply must be obtained only from providers in possession of a B2B licence or recognition notice; a material gaming supply only from providers with a material supply certificate or MGA case-by-case approval. Non-regulated outsourcing contracts must bind the provider to behave as if subject to the same regulatory instruments as the licensee.
Material gaming supply: material supply certificate or MGA approval.
Outsourcing contracts must bind the provider as if subject to the same regulatory instruments.
Contracts must allow the licensee to terminate immediately for regulatory non-compliance.
Where the Authority identifies a breach, it will attribute responsibility to the licensee, the provider, or both.
GACD 28
White-label and managed-website outsourcing
Affiliate RulesPlayer Rights
A service provider that manages a website or gaming premises on behalf of a B2C licensee is deemed to act for and on behalf of the licensee, who is responsible for the provider’s actions. Where such a provider enters into contractual agreements with players directly or handles registration plus deposits and withdrawals, it is presumed to require its own gaming licence unless it is proven that those functions are solely to facilitate the B2C licensee’s service.
Requirements
Website/premises operator: liability runs to the B2C licensee.
Direct player contracting + player registration + deposits/withdrawals: presumed to require own licence.
Burden of proof on the B2C licensee / service provider to rebut the presumption.
T5
Theme T5
Player Accounts
Registration, identity verification, multi-account controls, and the rules governing inactive, dormant, and self-exclusion-linked accounts.
4 standards4 player-flagged
100%
player-flagged
Registration and Monitoring 3
GACD 30
Registration requirements
Player RightsRG Critical
A B2C licensee may not permit gaming without a registered player account. At minimum the licensee must collect name and surname, date of birth, and permanent residential address (plus email / remote-means contact for remote licensees; ID copy and photograph for gaming-premises operators). Data must be verified and due diligence performed in line with AML legislation. Licensees must detect identical or similar player details, and same IP/device/SIM registrations, before activating an account.
Requirements
Name, surname, date of birth and permanent residential address mandatory.
Gaming-premises registrations: ID copy and player photograph.
Verify data and perform AML due diligence before account activation.
Detect duplicate/sibling accounts via same IP, device, SIM, or similar details.
If the licensee becomes aware the player supplied materially false information, it must cancel the registration and, subject to AML constraints, refund deposits but not pay winnings.
GACD 30(5)
Multiple accounts, control framework
RG CriticalPlayer Rights
Where the licensee allows a player to hold more than one account, it must ensure holistic activity monitoring across accounts, application of RG limits across accounts (unless restricted to a specific game/vertical), self-exclusion across all accounts, anti-collusion controls, and aggregated observation of triggers for customer interaction.
Requirements
Holistic supervision across all player accounts.
RG limits apply across accounts unless limited by game / vertical.
Self-exclusion cascades across all the player’s accounts.
Anti-collusion measures across the multi-account system.
Customer-interaction triggers assessed on the aggregated behaviour.
GACD 31
Ongoing monitoring
RG CriticalPlayer Rights
B2C licensees must conduct ongoing monitoring of their players for fraud, money laundering and the financing of terrorism, in the manner required by AML legislation and their own risk management policies.
Requirements
Ongoing monitoring aligned to AML risk-management policy.
Evidence of monitoring must be retained and produced to the MGA on request.
Inactive & Dormant Accounts 1
GACD 32-34
Inactivity, fees and account closure
Player Rights
Terms and conditions must clearly define the circumstances in which an account becomes inactive and the consequences. The licensee must notify the player at least thirty (30) days before inactivity, including the option to withdraw. Fees may only be charged on a non-negative balance, never during self-exclusion, and never to accounts excluded by the operator without justification. Where the licensee cannot refund the remaining balance, acquisitive prescription can only prevail after a final notice and a minimum five (5) year wait, and appropriated funds must be used for responsible-gaming endeavours.
Requirements
Inactive-account criteria disclosed in the T&Cs.
30-day pre-inactivity notification including the option to withdraw.
No inactivity fees during self-exclusion.
No inactivity fees on operator-imposed exclusions lacking justifiable reason.
Funds appropriated after a five-year final-notice period must fund RG initiatives.
T6
Theme T6
Disclosures & Transparency
Information licensees must publish on the homepage, in T&Cs, in game rules, and on deposit/withdrawal pages.
5 standards5 player-flagged
100%
player-flagged
Homepage and Account-Level Disclosures 2
PPD 4-5
Mandatory homepage disclosures
Player Rights
A B2C licensee offering services online must prominently display licensee details and contact information, a sign that underage gaming is not permissible, an RG message that gaming can be harmful if uncontrolled plus information on player-support measures, the MGA identifier/dynamic seal, a clear notice where regulated and non-regulated games coexist, and, following registration and before the first deposit, information about the available responsible-gaming tools.
Requirements
Licensee details and contact information.
Sign indicating underage gaming is not permissible.
RG message: gaming can be harmful; player-support measures described.
MGA identifier / dynamic seal visible on the homepage.
Clear separation notice where regulated and non-regulated games co-exist.
Post-registration, pre-first-deposit information on responsible-gaming tools (pop-up or equivalent attention-capturing method).
PPD 5(3)-(7)
Accessibility of RG and language
Player RightsRG Critical
Online licensees must provide, on the homepage or the player-account interface, a link referring the player to one or more problem-gambling support organisations. All required information must be available in any language in which the licensee markets its services, and every licensee website must at minimum be available in English or Maltese.
Requirements
Homepage / account-level link to a problem-gambling support organisation.
All required disclosures available in any marketing language.
Every site available in English or Maltese at minimum.
Terms, Game Rules and Fees 3
PPD 6
Terms and Conditions, fairness and change control
Player Rights
T&Cs must be fair in terms of the Consumer Affairs Act, available pre-registration, no more than one click away for remote services, and written in clear language. Only one version of the T&Cs may apply to the licensed service at any point in time, per brand. Material changes must be notified to players, expressly accepted before continued play, and notified to the MGA within 30 days. A change is material if it alters rights/obligations, licensee powers/liability, the structure of a game, the player’s chance of winning, a progressive-jackpot termination, or the player’s personal data.
Requirements
T&Cs one-click away from homepage on remote services.
Single version per brand at any given time.
Material changes notified, expressly accepted, and reported to the MGA within 30 days.
Player may withdraw under prior T&Cs if they refuse a material change.
Version number and date-last-updated published; registered name and licence reference included.
Most-player-favourable language version prevails in case of conflict.
PPD 7
Game rules accessibility
Player RightsGame Design
Game rules must be readily available, one click away from the web page where the game is played for online licensees, and available pre-first-wager for other remote channels. Rules must be in plain intelligible language and describe the various ways the player can win or lose and the prize payable.
Requirements
Online: rules one click away from the game page.
Non-online remote: rules available prior to the first wager.
Plain language; describes ways to win/lose and prize payable.
PPD 8
Commissions and fee disclosure
Player Rights
Information about any commission or fee held or charged by the licensee must be made readily available to players in plain language, in the T&Cs and on every deposit and withdrawal page.
Requirements
Commission / fee info in the T&Cs.
Commission / fee info on deposit and withdrawal pages.
Fixed or variable nature of the charge disclosed.
T7
Theme T7
Responsible Gaming
Self-exclusion architecture, detection of at-risk behaviour, staff training, session alerts, and in-game protections.
10 standards10 player-flagged
100%
player-flagged
Self-Exclusion 4
PPD 11
Self-exclusion procedure
RG CriticalPlayer Rights
Every B2C licensee must at all times make available a self-exclusion procedure allowing definite or indefinite exclusion. Online licensees must place the facility no more than one click from the RG information page. An account-closure or permanent-closure request must be treated as a self-exclusion request where the player so indicates.
Requirements
Exclusion available at all times, for all games or selected verticals, across all channels.
Facility no more than one click away from the RG information page (online licensees).
Operator-initiated exclusion required where sufficient reasons indicate a gambling problem.
Closure / permanent-closure request treated as self-exclusion when so confirmed by the player.
Licensees may include one additional confirmation step before the exclusion takes effect, but the procedure must be simple and effective forthwith.
PPD 11(6)-(10)
Removing or decreasing a self-exclusion
RG CriticalPlayer Rights
A self-exclusion can only be removed on the expiry of the set duration or on the player’s written request with an explanation. The B2C licensee has discretion to accept or reject the request based on its own policies, must respond within seven (7) days, and must remind the player of the available RG tools if it accepts. A decrease or revocation is effective only after 24 hours (definite) or 7 days (indefinite) from the day the licensee accedes.
Requirements
Removal requires player request with written explanation + licensee discretion.
7-day decision deadline.
Post-acceptance: remind the player of available RG tools.
Decrease / revocation effective after 24 h (definite) or 7 days (indefinite) cooling-off.
Licensee policies may prohibit removals or decreases outright.
PPD 12-13
Pre-registration exclusion and record retention
RG CriticalPlayer Rights
Individuals not previously registered who contact the licensee to be excluded from future gaming must not be allowed to register or play until they revoke the request in writing. Circumvention attempts by an already-excluded individual are taken into account in any MGA investigation. Records of a player’s self-exclusion must be retained at least for the duration of the self-exclusion and thereafter as long as necessary to maintain a complete RG profile.
Requirements
Pre-registration exclusion requests honoured until revoked in writing.
Circumvention by changing details is a weighting factor in MGA investigations.
Self-exclusion records retained for the exclusion duration + RG profile lifetime.
PPD 13A
Withdrawal of remaining funds during exclusion
Player RightsRG Critical
An exclusion must not preclude the player from withdrawing remaining funds. The withdrawal process must be clearly described in the T&Cs. Licensees that automatically remit player funds on exclusion are deemed compliant.
Requirements
Self-exclusion never blocks withdrawal of remaining balance.
T&Cs clearly describe the withdrawal process during exclusion.
Automatic remittance-on-exclusion satisfies the obligation.
Activity Monitoring & Customer Interaction 5
PPD 16-17
RG policies, detection and intervention
RG CriticalPlayer Rights
Licensees must implement effective RG policies and maintain evidence that they are followed. They must deploy effective detection measures, analytical tools, behaviour-monitoring systems with pre-designed/evolving parameters, and customer-facing / RG staff, to identify problem gambling and at-risk behaviour, and must take effective steps to address it.
Requirements
Documented RG policies and evidence of adherence.
Analytical tools + behaviour-monitoring systems with evolving parameters.
Trained customer-facing / RG staff.
Audit trail of any internal RG investigation, decision and interaction.
PPD 17A
Minimum criteria for identifying at-risk players
RG Critical
The criteria used to meet article 17(1) must, at minimum, include: (a) amount and frequency of deposits/wagers; (b) use of multiple payment methods; (c) reversal of withdrawals pending processing; (d) communication indicators such as increased complaints and bonus requests; and (e) use of responsible-gaming tools. Policies must govern the triggers for staff intervention, information nudges, imposition of limits, and exclusion of the player.
Requirements
Deposit / wager amount and frequency.
Use of multiple payment methods.
Withdrawal reversals pending processing.
Complaint and bonus-request spikes.
Use of RG tools.
Documented triggers for intervention, information, limit-imposition, and exclusion.
PPD 18
Staff training
RG Critical
Licensees must ensure that staff responsible for RG-related matters and player interaction are properly and routinely trained in RG procedures. Training must cover the recognition of agitation, distress, intimidation, aggression and other indicators of a gambling problem. Records of training completion and testing must be kept and produced on MGA request.
Requirements
Mandatory training for RG and customer-interaction staff.
Training covers behavioural indicators: agitation, distress, intimidation, aggression.
Training records retained and disclosable to the MGA.
PPD 18A
Session alerts and in-game information
RG CriticalGame DesignPlayer Rights
For repetitive random-outcome games played against the house, remote licensees must offer a time-alert facility delivered by pop-up message. The pop-up must suspend play, display time spent, amount wagered and win/loss, require the player to acknowledge, and offer a choice to continue or end the session. Account balance must be visible at all times on screen. Players must be able to access the immediately preceding six (6) months of gambling history, with entire history available on request.
Requirements
Configurable time-based pop-up on repetitive random games.
Pop-up suspends play; shows time, amount wagered, win/loss; requires acknowledgement.
Live on-screen account balance counter.
Access to the player’s 6-month gambling history in-account.
Full gambling history available on request.
Full-screen games must always display a real-time clock plus an exit facility.
PPD 19
Player-interaction audit trail
RG CriticalPlayer Rights
Licensees must retain records of all player interactions as a clear, detailed audit trail, and make it available to the Authority on request. Records must be kept for at least two (2) calendar years from the last interaction, without prejudice to AML legislation.
Requirements
Clear, detailed audit trail of every player interaction.
Retention minimum: two (2) years from last interaction.
AML retention obligations prevail where longer.
In-Game Protections 1
PPD 13B-13C
Free-play parity and in-game currency
Player RightsGame Design
Any no-stake version of a licensed game must retain the same technical conditions as the corresponding authorised game. Where a gaming service uses in-game digital currency, the real monetary value must be made clear at every deposit, in every game-history report, and in every statistic requested by the player.
Requirements
Free-play version technically identical to the money version.
Real monetary value of in-game currency displayed on every deposit.
Real monetary value displayed in every game-history report and on every requested statistic.
T8
Theme T8
Player Limits
Mandatory deposit or wagering limits, optional loss and session limits, and the asymmetric rules for tightening versus relaxing a limit.
3 standards3 player-flagged
100%
player-flagged
Deposit, Wager, Loss and Time Limits 3
PPD 14(1)-(2)
Mandatory and optional player limits
RG CriticalPlayer Rights
B2C licensees must offer players the possibility to set deposit limits and/or wagering limits. Optionally, loss limits and time or session limits may also be offered. Bonuses and incentives need not count towards wagering-limit calculations.
Requirements
Deposit limits and/or wagering limits are mandatory.
Loss and time/session limits are optional but encouraged.
Bonuses/incentives excluded from wager-limit calculation at the licensee’s discretion.
PPD 14(3)-(4)
Limit offer at registration
RG CriticalPlayer Rights
Following registration and before first deposit, online B2C licensees must ask the player whether they wish to set the limits in article 14(1). The facility must remain available at any time. Non-online remote licensees must ask at registration and make the facility available on request.
Requirements
Pre-first-deposit limit prompt for online services.
Limit-setting facility permanently available.
Licensee may impose a limit unilaterally under its RG policies.
PPD 14(6)-(8)
Tightening versus relaxing limits
RG CriticalPlayer Rights
Any limit implemented under the Directive may only be removed on the player’s request or on expiry of the set duration. Tightening a limit or extending it takes effect immediately on receipt by the licensee. Relaxing or removing a limit takes effect only after a 24-hour cooling-off period.
Requirements
Tighten or extend: effective immediately.
Relax or remove: effective after a 24-hour cooling-off.
Limits apply across all brands where the player holds multiple accounts (subject to multi-brand registration rules).
T9
Theme T9
Return to Player & Game Integrity
Minimum 85% RTP, monitoring, testing-lab certification, and the Authority’s power to order withdrawal of a non-compliant game.
3 standards3 player-flagged
100%
player-flagged
Return to Player 3
PPD 22
Minimum 85% RTP for online repetitive RNG games
Game DesignPlayer Rights
An online B2C licensee offering games that use repetitively generated random selection must pay out on average at least eighty-five per cent (85%) of money wagered (or any higher percentage set by licence condition). The MGA may calculate the RTP across a category of similar games and over a calendar-year period unless otherwise specified. Licensees must monitor RTP; where the games are hosted by an authorised B2B, the B2B may fulfil this obligation.
Requirements
Minimum 85% RTP on online repetitive RNG games.
RTP calculated across similar-game categories (subject to MGA approval).
Default calculation period: one calendar year.
RTP monitoring obligation can be delegated to the hosting B2B licensee.
PPD 23
Testing-lab certification
Game Design
The Authority may require a testing-lab certificate confirming compliance with the Directive and any standards adopted by the Authority. Certificates from EU / EEA testing labs, or from MGA-approved/recognised jurisdictions, may be accepted. B2B-certified games do not require re-certification when resold to a B2C licensee. Certification may be waived where the nature of the game makes a certificate unattainable.
Requirements
Testing-lab certification of RTP and compliance required on MGA request.
EU / EEA or MGA-recognised accreditation accepted.
B2B certifications carry through to downstream B2C licensees.
Game-nature-based waiver permitted.
PPD 24-25
MGA audit and game-withdrawal powers
Game DesignPlayer Rights
The Authority may audit, inspect or monitor a licensee, require RTP reports over specified periods or plays, and request any other information or tests. The Authority is further empowered to require a licensee to withdraw the offering of any non-compliant game to any player or any other licensee.
Requirements
MGA right to audit, check, inspect, monitor.
MGA right to require RTP reports over specified periods / plays.
MGA power to order withdrawal of non-compliant games.
T10
Theme T10
Minors & Vulnerable Persons
Age-verification, credit-prohibition, and imagery restrictions designed to keep minors out and to protect those at risk.
3 standards3 player-flagged
100%
player-flagged
Underage, Credit and Illicit-Imagery Prohibitions 3
PPD 26
Policies to prevent minors from playing
RG CriticalPlayer Rights
B2C licensees must have and implement policies and procedures to prevent minors from using the gaming service or holding an account. Players must affirm they are of legal age before playing. Where a minor nevertheless plays, the licensee, upon becoming aware, must prevent further use, return the minor to pre-play state, refund monies wagered and confiscate winnings.
Requirements
Documented policies to block minor registration and play.
Legal-age affirmation prior to playing.
On discovery: prevent further use, refund wagers, confiscate winnings.
PPD 26A
No illicit-substance imagery
Bonus & Ads
B2C licensees must ensure that any imagery depicting illicit substances does not feature in their games or anywhere in their website design.
Requirements
No illicit-substance imagery in games or website design.
Interpreted with reference to the Dangerous Drugs Ordinance (Cap. 101) and the Medical and Kindred Professions Ordinance (Cap. 31).
PPD 27
Prohibition on credit
RG CriticalPlayer Rights
Licensees shall not offer credit services to any player. Licensees shall neither participate in, arrange, permit nor knowingly facilitate the giving of credit in connection with gaming.
Requirements
No credit offered to any player directly.
No participation in, arrangement of, or facilitation of credit by third parties in connection with gaming.
T11
Theme T11
Player Funds Protection
Five-day withdrawal rule, segregation of player funds, 90% coverage, and the Authority’s viewing rights over fund accounts.
4 standards4 player-flagged
100%
player-flagged
Withdrawals 2
PPD 29
Five-working-day withdrawal rule
Player Rights
A licensee must remit credit standing on a player’s account within five (5) working days of the request, where practicable, and where possible directly to the originating account. The licensee may take reasonably necessary time for identity verification, security procedures, rules enforcement, and AML due diligence.
Requirements
Remit within 5 working days of the request where practicable.
Remit to the originating account where possible.
AML / security / identity delays permitted where reasonably necessary.
PPD 30
Withdrawal restrictions and non-cancellation
Player Rights
Where the 5-day rule is not practicable, the licensee must not impose unreasonable withdrawal restrictions: any restriction must take into account the amount and the total time to withdraw, and the monthly limit may never be less than €250. Money in the player’s account that constitutes their own deposits may not be subject to a withdrawal restriction. Money subject to an outstanding withdrawal request may not be wagered; and any licensee attempt to encourage cancellation of a withdrawal request is prohibited.
Requirements
€250/month minimum withdrawal-limit floor.
Deposited principal never subject to withdrawal restrictions.
Pending-withdrawal money cannot be wagered.
No encouragement to cancel a withdrawal request.
All restrictions stated clearly in the T&Cs and on deposit/withdrawal pages.
Player-Funds Segregation 2
PPD 31-33
Authorised institutions and viewing rights
Player Rights
Player funds may be held in licensed credit, financial or payment institutions approved by the MGA, within Malta or in other EU/EEA / MGA-approved jurisdictions. Balances must be withdrawable at any time. The licensee must authorise the institution to disclose any information to the MGA on request. The MGA may impose additional risk-based safeguards including trusts, bank guarantees and reserve accounts.
Requirements
Player-funds accounts approved by the MGA.
Held in EU/EEA or MGA-approved jurisdictions.
Withdrawable at any time upon licensee request.
Institution must be authorised to disclose information to the MGA.
MGA may impose additional safeguards (trusts, guarantees, reserve accounts).
PPD 37-38
Separate patrimony and 90% coverage rule
Player Rights
Player funds constitute the separate and distinct patrimony of the players and are not the licensee’s funds. The licensee’s creditors have no claim on the player-funds account. The balance of the player-funds account (including funds in transit) must at any time be at least equal to the aggregate of player-account credit, with at least ninety per cent (90%) sitting in the account balance itself and the remainder covered by funds in transit; any shortfall must be made good from the licensee’s own funds forthwith.
Requirements
Player funds are a separate patrimony protected from licensee creditors.
At least 90% of required coverage must sit in the player-funds account balance.
Remaining 10% may be covered by funds in transit.
Shortfalls made good from the licensee’s own funds immediately.
T12
Theme T12
Complaints & ADR
Written complaint procedure, mandatory referral to registered ADR entities, and the reporting of ADR outcomes to the MGA.
1 standard1 player-flagged
100%
player-flagged
Player Support and ADR 1
PPD 39
Complaints procedure and registered ADR referral
Player Rights
B2C licensees must maintain a player-support function with enough resources to interact with players efficiently. Remote licensees must offer at minimum email and telephone channels; premises operators must additionally offer an in-premises designated person. A written complaints procedure must be made available and included in the T&Cs. Disputes not resolved to the player’s satisfaction must be referable to a registered ADR entity, with the ADR entity’s details disclosed in the procedure. ADR decisions must be reported to the MGA in the format and within the timeframe the Authority may specify.
Requirements
Email and telephone support minimums for remote services.
In-premises designated person for gaming-premises services.
Written complaints procedure in the T&Cs.
Registered ADR entity referral with details disclosed.
Player must exhaust the licensee complaints procedure before ADR.
Record kept of every complaint not resolved at first stage.
Licensees must notify the MGA forthwith, and in any case within thirty (30) days, of: any investment other than share subscription; any loan other than from an EU/EEA-licensed credit institution; matters significantly affecting financial standing (winding-up petitions, administration, receivership, bankruptcy); defaults on loan repayments; changes to accepted payment methods; non-essential technical-setup changes; criminal investigations or prosecutions; foreign gaming-licence applications and awards; changes to previously submitted information; and any other matter materially affecting the gaming service or compliance.
Requirements
30-day window for all items listed in GACD Art. 37(1).
Licensees must notify the MGA forthwith, and in any case within three (3) working days, of: changes in direct or indirect qualifying shareholding; material litigation and its outcome; information-security breaches affecting player-data confidentiality; information-security breaches denying player-account access for more than 12 hours; foreign refusals or suspensions of a gaming licence; removal of a channel of delivery or a gaming vertical; and the resignation, dismissal, or change of any key-function holder.
Requirements
3-working-day window for items listed in GACD Art. 37(2).
Shareholder change documentation due within 30 days of the change.
Information-security breach reporting if confidentiality is affected or access denied >12 h.
GACD 38
Prior-approval requirements
Player Rights
Prior written MGA approval is required to make any of the following changes: changes to player-funds accounts or other player-funds-protection measures; adding a new channel of delivery; adding a new gaming vertical; adding new gaming premises; adding a new live-casino studio; changes to essential components; and changes to directors or equivalent persons. B2B licensees additionally need approval to cross between game provider and back-end service provider categories.
Requirements
Prior MGA approval for player-funds account changes.
Prior approval for a new delivery channel, vertical, premises or live studio.
B2C licensees must provide a monthly player-funds report in the format established by the Authority, due no later than twenty (20) days after the end of the reporting month. The MGA may extend this obligation to B2B licensees that hold player funds (e.g. pooled jackpots).
Requirements
Monthly PFR submission in MGA-established format.
Due within 20 days of month-end.
Extendable to B2B licensees holding player funds.
GACD 41
Interim management accounts and audited financials
Player Rights
Licensees must submit signed interim management accounts for the first six months of their financial year by the last day of the eighth month of that year. Audited financial statements prepared under IFRS must be filed within 180 days of year-end. Remote B2C licensees must present the player-funds account balance separately under Cash-and-Cash-Equivalents, include player funds under Trade-and-Other-Payables, include auditor reasonable-assurance on Gaming Tax and Licence Fees compliance, and an auditor letter of comfort confirming player-fund, jackpot-fund and Malta-licence portions.
Requirements
Interim management accounts: signed by finance key person, filed within 8 months.
Annual IFRS audited accounts filed within 180 days of year-end.
Player-fund balance disclosed separately in the financial statements.
Auditor reasonable-assurance on Gaming Tax and Licence Fees compliance.
Auditor letter of comfort confirming Maltese-licence portion of player/jackpot funds.
GACD 43
Suspicious-betting reporting
Player RightsRG Critical
Licensees providing a gaming service or critical gaming supply relating to betting on sport or sporting events must notify the Authority of any instance of suspicious betting, and of circumstances that may lead to bets being voided on suspicion of event manipulation.
Requirements
Report every instance of suspicious betting to the MGA.
Report circumstances that may cause bets to be voided on manipulation suspicion.
Notification runs in parallel to any sport-integrity instrument issued by the Authority.